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Criteria | Rank | Score* | Raw Score |
Innovation | #547 | 1.155 | 2.000 |
Theme | #558 | 1.155 | 2.000 |
Overall | #574 | 1.155 | 2.000 |
Feel | #596 | 0.577 | 1.000 |
Aesthetics | #599 | 0.577 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
You perform all actions with the space-bar.
You can either deflect enemies, or suck them up to use them as powerful projectiles.
The Donut is the item you need to protect but you can also use him as a weapon to kill enemies and rack up points.
Third-party resources
No 3rd Party assets were used!
Made in Unity3D
Assets done in Adobe Photoshop CC2015
Contributors
Christina Obereigner (Coding)
Daniel Stolzlederer (Gamedesign/Art)
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Comments
Cute graphics, but I found the movement to be a bit odd. I included it in my Game Maker Toolkitβs Game Jam compilation video series, if youβd like to take a look. :)
Thanks! Yeah the controls had a lot of issues.
Yeah sorry we totally forgot implementing a quit button... But Alt +f4 works fine :D
Apparently you can quit using alt+F4 :)