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A jam entry

Coherent NoiseView game page »

Painfully bad and very random.
Submitted by Callidus with 1 day, 14 minutes before the deadline

Results

CriteriaRankScore*Raw score
Feel#2572.8875.000
Overall#4032.4254.200
Innovation#4062.3094.000
Overall#4142.3094.000
Aesthetics#4152.3094.000
Theme#4262.3094.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your submission match the theme?
Jumping is used to both jump and activate a ghosting mode.

Pickup help you complete the story, and give a speed boost while ghosting.

Perlin Noise is used to generate the level and is also the theme for the story.

Third-party resources
Unity3d

Contributors
Callidus

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Comments

A nice experimental game. May the tone is a little pretentious but the control of the pixel are good, the beginning is intriguing and it is pleasant to explore the generated levels. And as I did not know what was the perlin noise, it earn me something ! 

Developer

Thanks for playing, your right about it being pretentious, but this was my first Game Jam. Maybe next time I can make can game with a little more polish.