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Crystal Defenders's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3617 | 2.429 | 2.429 |
Overall | #4299 | 2.143 | 2.143 |
Creativity | #4431 | 2.143 | 2.143 |
Enjoyment | #4615 | 1.857 | 1.857 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the game, a pair of dice determine how difficult is the game. The player has to deal with them.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Loved the visuals on this one. I can't say this is the most creative concept but definitly a good mechanic that fits the existing genre.
Overall a pretty well executed game. Buying the powerups and using specials was satisfying. I didn't feel like the die had much effect on the gameplay, and never really caught my attention.