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A jam submission

Jump the diceView game page

Jump a dice though levels
Submitted by Str4ky — 38 minutes, 43 seconds before the deadline
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Jump the dice's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#19703.1433.143
Presentation#21803.0713.071
Overall#23252.9292.929
Enjoyment#27632.5712.571

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have to jump a dice

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

There could be something to this idea but the implementation is a bit harsh.  In games like this you usually want to favor the player and give them the benefit of the doubt.  For example if you jump through a gate with the right pips showing you can just barely not make it across and then when you jump again you die because you have the wrong pips when your bottom corner is just barely touching the gate.  I would just make it so that when the player passes a gate the gate is destroyed.

I also think that the hurtbox for the player should be slightly smaller than the sprite for the player in most games just to give them a bit of leeway.

I got stuck at level 6 where there's a gate that seems to just change completely randomly with no predictably timed cycle or pattern and no warning to the player.  It could be a six for 5 seconds, then change to a four, so then I try to pass it with a four only for it to instantly switch to a three in an instant.

The game looks great and the physics for the die feels nice.  You should feel proud to make something like this in 48 hours. 

Developer

Thank you :) And yeah, I could have done more on this game. It's developement is on youtube btw (french only sorry)