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A jam submission

Dice DriverView game page

Mini-golf with Dice
Submitted by Jacob Welch - Game Designer — 50 minutes, 26 seconds before the deadline
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Dice Driver's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#28872.5253.571
Presentation#31532.6263.714
Overall#32962.5593.619
Creativity#35882.5253.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Our game is a random dice mini golf game

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

That's one fun mini golf game! It sort of brought me back to a Kirby game I used to play on the Snes. So! Music and sound effects were good, but I'd rather not have the music restarting every level, just playing continuously on the background. Also, it would be nice to have that text detailing what each side does, it disappeared after a while on the first level and I didn't want to keep on opening the menu to remember.
Aiming was hard because sometimes I'd just want to tilt to the side a bit and it wouldn't let me. Also, the confirmation prompts felt overdone and full of info with the poker chips, first time I barely saw the options first time.

Submitted

Great game!! I really liked the music and how what each number meant was displayed, at times I found myself hoping for a certain number since I knew what they meant. The only thing I would suggest implementing is either full keyboard or full mouse control; I enjoyed having the ability to control the pull with my mouse but aiming with my keyboard was a little difficult. Overall, great game and kept me engaged

Developer

Thank you so much!!! I'll have to tell our sound designer that you liked the music. Thanks for the suggestion, we'll for sure think about refining the controls and/or adding alternative control options if we continue developing this in the future :)