Neat game, I had fun playing this, too bad there is no music
Good job on your entry!
Criteria | Rank | Score* | Raw Score |
Presentation | #2710 | 2.828 | 4.000 |
Enjoyment | #3143 | 2.424 | 3.429 |
Overall | #3952 | 2.290 | 3.238 |
Creativity | #5500 | 1.616 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Roll Of The Dice decides the next waves of enemies!
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Neat game, I had fun playing this, too bad there is no music
Good job on your entry!
The graphics are cute, the animations are smooth, and the gameplay is simple but fun! I almost can't believe this is your first jam, and as a solo dev no less!
I agree with this individual, whom I do not know, and am not associated with in the slightest.
I would also like to add that I can definitely see ways to expand this game outside of the 50 hour time limit - different weapon pickups, new enemy types, or maybe even some different level layouts - point is, I definitely encourage you to update this once the jam is finished (as my team is doing), if you have time to, of course.
I love`d menu animations also nice pixel art animations, Is rate of fire increase while you progress, or i thought so?
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