Play game
Live or Die's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4866 | 1.746 | 2.667 |
Creativity | #5030 | 1.855 | 2.833 |
Overall | #5194 | 1.746 | 2.667 |
Presentation | #5308 | 1.637 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game, you avoid dying from the die, which increase based on the roll ofthe dice.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
unity 3d is really ambitious for a first project! nice that you got something done in time for the jam.
Movement felt a little slidey, and being spawned in with only a die means that my first instinct was to approach it, which promptly killed me haha.
cant wait to see where you go with future projects!
I'll be honest, I'm very confused.
The first time I tried to play the game, I was unexpectedly ejected from the playing area and had to restart.
The second time I tried pushing against the die, and died instantly. I should have read the short description I guess, but that information could have been communicated by the game. Anyway, both buttons to retry or go home did not work.
The third time I was able to stabilise myself against the seemingly random external forces acting upon the player. Thus stabilised, I nevertheless did not know what I was supposed to be doing.
The soundtrack is droning and repetitive.
Maybe something of a smaller scope, like a 2D game, would have been better suited for a first project?
Have a beautiful day.
Incredibly impressive! There's a couple of bugs with the UI, but considering the complexity I'm not surprised. The art is wonderful- the goat and cat slimes had me laughing for a solid minute. Large scope, but it seems like y'all got it done!