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High Roller's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #6002 | 1.091 | 1.667 |
Overall | #6080 | 0.982 | 1.500 |
Creativity | #6080 | 0.982 | 1.500 |
Enjoyment | #6088 | 0.873 | 1.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
While it may not present in the final result the setting of the game is a casino and the player uses magical dice to navigate the levels.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I found out that by pressing J+S, the player can essentially double-jump. With that, I could progress a little. I got stuck part way through Level 2. Overall, the 'bouncy grenade' projectiles would be interesting with some more work put into it, as they currently are I don't use them, because the double jump is easier to use.
I'm a bit unclear on what I'm supposed to do. Also, how does jumping work? It seems like it only works some of the time
When starting the game steamvr opens