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die-ty-destruction's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4246 | 2.222 | 3.143 |
Presentation | #4561 | 2.020 | 2.857 |
Overall | #4579 | 2.020 | 2.857 |
Enjoyment | #4720 | 1.818 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you play as a dice
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Decent idea. I can see promise in a game that's like Bloxorz, but instead of trying to get the block into a position where it falls into a narrow hole, the player aims their weapon in certain directions.
Unfortunately this build is incomplete, I couldn't finish off the enemies with any amount of bullets, and the grenade didn't seem to function.
Cool to see a full-3d game. Promising start.
I wished that the WASD controls reflected the camera angle, that got a little confusing.