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In Controll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2298 | 3.039 | 3.154 |
Overall | #3071 | 2.644 | 2.744 |
Enjoyment | #3096 | 2.446 | 2.538 |
Presentation | #3592 | 2.446 | 2.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The cpu plays a boardgame, rolling the dice to determine their movements. The player gets assignments based on their actions.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I like the idea of having the computer players move around the board on their own! It would be cool to expand on that idea and have them more directly affect the player
Thanks! It might not be immediately clear to the player, but the cpus actually directly affect the assignments the player is getting :) There is a system in place the looks at the property a cpu lands on after rolling, and depending on whether it's theirs or not and contains a house / hotel they will get to build or will have to destroy one of their buildings. The assignments for the player are completely dependent on how the cpus perform. We definitely had more in mind for the game though, but glad we got something working to submit!