No joke, I actually forgot about time for a while playing and I had to stop myself because I need to rate other entries... 🤣🤣🤣
Nice work man! You warriors look great! Love there animation as well!
Nice job! 💪
Criteria | Rank | Score* | Raw Score |
Presentation | #3628 | 2.424 | 3.429 |
Enjoyment | #3956 | 2.121 | 3.000 |
Overall | #4252 | 2.155 | 3.048 |
Creativity | #4929 | 1.919 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The random damage done by the magical dice, as well as the dice themselves.
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
No joke, I actually forgot about time for a while playing and I had to stop myself because I need to rate other entries... 🤣🤣🤣
Nice work man! You warriors look great! Love there animation as well!
Nice job! 💪
Very addictive and oddly soothing—I spent quite a bit of time playing this! I feel like it maybe could have required more strategy when it comes to timing when you shoot, but that's something that could be added later when you have more time. Do the dice deal more damage if they show a higher number? It was hard to tell. Either way, very cute game!
thank you so much!! We are very new to game jams so we wanted to test our limits and see what we can accomplish. We definitely learned towards making games in a short time. We wanted to add more “Dice rolling” towards item stats and attack stats however due to time we had to cut out quite a bit so it was not included. Thank you for the feedback!
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