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A jam submission

Re:ReloadingView game page

ReRoll for more ammo
Submitted by somestufz — 57 minutes before the deadline
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Re:Reloading's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#17952.9442.944
Overall#24772.8702.870
Creativity#26742.8892.889
Presentation#28192.7782.778

Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
when you reload you roll a dice to decide the ammo count

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 23 to 21 of 23 · Next page · Last page
Submitted

Love this game a lot! The movement is fluid and the gameplay is easy to understand. I really like the concept of your health impacting the amount of ammo you can have. The later levels are a bit hard to complete, but still a very fun experience!

Submitted

The controls worked really well and how the dice impacted the game. What I have to say is that I'm missing a pause menu.

Submitted

I feel like there should be some variation between each dice roll other than ammo count, otherwise it just slightly changes how quickly you can destroy the other tanks. Otherwise, it was a decent twin stick shooter, I like the addition of physics objects that you can push around to get better angles.

Viewing comments 23 to 21 of 23 · Next page · Last page