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Lucky Devil!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2676 | 2.600 | 2.600 |
Overall | #3648 | 2.422 | 2.422 |
Creativity | #3909 | 2.400 | 2.400 |
Presentation | #4024 | 2.267 | 2.267 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player throws out dice that deals damage based on the roll.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Really liked the unique idea, Gameplay was fun and entertaining as-well. Great job overall!! :D
Concept is kinda cool. Art looks good but music/sounds would have been nice. Game feels good but there is hardly any content. You basically go through the same room over and over again.
This is a solid start for a twin stick shooter. I found the speed powerup much more useful than the extra health though. I would have liked more levels and enemies, and a music track would be great to add. But given the timeframe I think this works quite well. Nice job.
Nice work on this! I think there's a lot of opportunity for this game to become more interesting!
It feels really polished and haven't had any bugs. The game loop gets boring after a while, though that's understandable for 50 hours. Good job :)