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Role of the Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1890 | 2.905 | 2.905 |
Overall | #2108 | 3.000 | 3.000 |
Presentation | #2242 | 3.048 | 3.048 |
Creativity | #2263 | 3.048 | 3.048 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In each wave dice are rolled to decide the stats of you and the enemies
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This is a cool game that could be made even better with more player influence rather than random chance but for being made in a day it is super polished and a fun experience! I love how the player and enemies are just dice, what a fun idea!
Same hat :D
This is a nifty little concept and invokes the same energy as when I am trying to swat a cockroach and also flee in terror at the same time. It is a bit samey after a while but I still had fun!
lmao this has gotta be the best comment I've gotten yet
Glad you enjoyed it!
Gets a bit repetitive but it was really fun!
I like the idea, when dices are rolled you have to strategise your next wave, and it is nice feeling, maybe you can add little bit dice manipulation later, very nice concept, good work!
Yeah some dice manipulation would really help in making the game feel more balanced and in giving you more ways to strategise, I really wish I had time to add it
Thanks for the comment :)
I like the idea, but I without the ability to somehow influence the rolls, I feel like the dice mechanic doesn't have much effect on my choices as a player.
I 100% agree, I was planning on adding more player choice to the game but I unfortunately didn't have enough time.
Thanks for playing!
Very nice idea!
I've seen many entries similar to this one. The concept is cool overall but having all the game variables completely random is a bit unfair.
Yeah, this isn't what I intended my game to be, there was originally going to be a way to control some dice but I unfortunately didn't have enough time. That is also what makes my game a bit unoriginal because I was originally planning on adding a more unique mechanic to control the dice.
Thanks for the comment!
There are similar entries to this game in this jam, so I’ll be comparing this to those, and thus far, while the art is nice, and the controls and intuitive, the fact that everything is completely random makes that from the first wave you can be wiped out, so there’s no real progression to each subsequent wave, everything is pure rng so reaching far is a matter of luck and not of skill.
Yeah, I fully agree with that, I was originally going to have a way to control some of the dice so it's not just luck but I didn't have enough time to add it in the 1 day that I made this game in.
Thanks for playing!