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Wizard's Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4320 | 2.121 | 3.000 |
Overall | #5462 | 1.616 | 2.286 |
Creativity | #5661 | 1.515 | 2.143 |
Enjoyment | #5811 | 1.212 | 1.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Roll dice in combat
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Nice game concept. Graphics and music went well. Improvements could be made to the gameplay. As others have pointed out, the game mainly amounts to pressing a button and hoping forthe best. Still not a bad game though.
The game has nice animations, music and base, but the gameplay is essentially just clicking a button and hoping for the best. It has alot of potential though. I think it would really help if the combat was explained and if there was more of a way for the player to affect the outcome.
Nonetheless nice big turkey :)
While the concept is cool and had potential, the game being decided by more or less pure rng wasn't engaging. I understand the theme is dice, but there was no player agency beyond picking a team and hoping you weren't the first one to lose a team member.
A fun and polished game of Wizard die! (x3 fire mage OP team comp)
Earth Kingdom would like a word with you (Thanks for the review!)