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Elemen-die's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5176 | 1.616 | 2.286 |
Presentation | #5184 | 1.717 | 2.429 |
Creativity | #5323 | 1.717 | 2.429 |
Overall | #5338 | 1.684 | 2.381 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The signature mechanic is throwing an elemental die that spawns one of six visual effects on impact
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
A fun concept that could be pretty interesting if expanded upon, unfortunately, it doesn't really seem to be explored at all, with all the dice rolls effectively doing the same thing. The dice throwing and recalling does feel good though.
I stormed the estate. I defeated the Grorjulons. I vanquished Grorj.
Really neat idea, I could definitely see it being expanded upon with more varied abilities, maybe different dice to be combined. A nice touch was the ability to hit enemies on the recall. I also learned the word "nucleosynthesis" today, so I appreciate that.