Very cool looking game, I liked the mechanic! the only nitpicking I can think of is "Volume" should be "SFX"
Amazing job, I wish there was a web version, that would have made it easier for me to play it at the beginning of the week
Criteria | Rank | Score* | Raw Score |
Presentation | #1517 | 3.381 | 4.000 |
Enjoyment | #1955 | 2.874 | 3.400 |
Overall | #2310 | 2.930 | 3.467 |
Creativity | #3562 | 2.535 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every 20 seconds or so the player gets a random powerup that changes the player's abilities. Originally there was gonna be powerups that hurt you, but that seemed even more unfair.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Very cool looking game, I liked the mechanic! the only nitpicking I can think of is "Volume" should be "SFX"
Amazing job, I wish there was a web version, that would have made it easier for me to play it at the beginning of the week
Wonderful work!
Cool game! I enjoyed switching between many different powerups. I thought that the neon art style was very nice and was well themed too.
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