This is a fun tower defence game base, however there's nothing to prevent the player from just repeatedly rerolling the dice to get as much currency as they want. I was fairly easily able to fill the entire level with tier 3 towers doing that, maybe have it tied to enemy death instead? The other nice quality of life improvement would be the ability to skip to the next wave when all the enemies are dead. Still, all in all, nice work, especially for the time frame!
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YakuzaDefence's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4773 | 1.934 | 2.182 |
Enjoyment | #4851 | 1.773 | 2.000 |
Overall | #5004 | 1.827 | 2.061 |
Creativity | #5235 | 1.773 | 2.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Yakuza casino uses dice
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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