One of the things really inspired my game was the idea of huge things like in Blame! and NaissanceE. Really cool how well you did this idea as well, and went for more of an experience than a game. For sure this now give me ideas for my next game.
Play game
NaissanceS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #4211 | 2.646 | 3.500 |
Overall | #5241 | 2.331 | 3.083 |
Creativity | #5392 | 2.362 | 3.125 |
Enjoyment | #5717 | 1.984 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game plays with the scale of objects to make the player feel small. The world seems to be infinitely large, so it was built to scale.
Development Time
96 hours
(Optional) Please credit all assets you've used
Chair = Creative Commons : https://sketchfab.com/3d-models/aircraft-kit-11-cc0-789f53a908204d3ba7d2b5fd21090f3a
Spaceship = XCVG from the game A Dream of Valhalla : xcvgsystems.com
Spaceship interior = unity asset store - Creepy Cat : blitz3dfr.free.fr/
All sound effects are from https://opengameart.org/
Music by LeBgDu64
Skybox (stars) = unity asset store - Geoff Dallimore : www.dreamsofgerontius.com
Leave a comment
Log in with itch.io to leave a comment.