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Stellar Blast's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4201 | 2.494 | 3.111 |
Overall | #5278 | 2.316 | 2.889 |
Style | #5382 | 2.227 | 2.778 |
Creativity | #5740 | 2.227 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you are a spaceship who shrinks/grows yourself. You can also shrink your enemies out of existence or grow the until they explode.
Development Time
96 hours
(Optional) Please credit all assets you've used
Art By My sister - Rusnė Ber.
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Comments
I like how you can shrink your enemies out of existence!
I read that it was your first game, so congrats on pulling this out :)
The critical step to improve is to fix game breaking bugs. Like whenever I grow or shrink, I can no longer shoot, which is annoying. As well, one enemy got stuck between me and my cannon, so I couldn't do anything basically. And enemies can spawn in the wall and get stuck.
One thing that I didn't understand: It seems that the ammo is limited somehow? And differentiated between the two guns? You need an UI to show this.
Otherwise, the basis is nice. There are good ideas, which need to be refined and improved.
Why would I use one ray vs the other? What type of situation do I need to adapt to, to make each option interesting and to create interesting choices for the player?
Maybe different enemies spawn in the arena, or there are various arenas with different layouts...
Anyway, good job :) Keep working on this, and keep improving!
I really like the idea of how to kill enemies, nice game
Really cool idea, I feel like a lot can be done with this.
gut game
yes, gut game
yessir
This is my first ever somewhat full game. There might be glitches and it lacks a scoring system and a restart button(so dont die), but please try the game an i hope you have a great time.