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Trial of the Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3512 | 2.895 | 2.895 |
Enjoyment | #3591 | 2.684 | 2.684 |
Overall | #4089 | 2.702 | 2.702 |
Creativity | #4925 | 2.526 | 2.526 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You use a scale to change your health and damage
Development Time
96 hours
(Optional) Please credit all assets you've used
"Beauty Flow" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
"Shiny Tech" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Crosshair/Cursor by Kenney
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Comments
This game has a good amount of juice to it I like it a lot and I like the art a lot. I think the scaling could've been e and q and maybe interact could've been f (c and v work fine since you don't have to scale while moving). The upgrade menu has too many words, the words are too small, and the picture isn't big enough. If the game isn't going to pause while I'm in the shop, then it should be easier to buy things. Ghosts often got stuck on objects leaving me to have to go find them. Getting money is a lil too hard, maybe its just cus I had to go hunting for the ghosts instead of them coming to me.
Great game, the retro tv fish eye filter adds to it, very responsive and nice art. The ghosts do get stuck sometimes on the walls and what not, but overall its great!
Fun little arena-battler with very satisfying gun effects and nice post processing! Great great job!
Super nice game feel and art style, I loved the post-processing and camera shake. It was a bit hard to figure out what was going on at first, though. Also really great map design!