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Triple A's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #326 | 4.114 | 4.114 |
| Overall | #336 | 3.981 | 3.981 |
| Enjoyment | #528 | 3.771 | 3.771 |
| Style | #654 | 4.057 | 4.057 |
Ranked from 70 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Triple A is about building a scalable game project by incorporating as many features as possible
Development Time
96 hours
(Optional) Please credit all assets you've used
Music: Upbeat Energetic Rock by Vivaleum
Some of the assets are inspired by KenneyNL’s work
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Comments
Great idea, love the progression of the levels overall. The biggest challenge was to deal with the drag and drop feature which wasn't doing exactly what I wanted. I had to, sadly, fight a lot with it.
When the income decreases with time, it makes me feel so nervous. Great idea to have a metagame but it seems that the puzzle and the platformer are two separate games. Seems a bit buggy when it is able to move blocks when the two requirements have not been all closed. Consistent and cute visual style though.
Absolutely hilarious! Gave me some trauma, in a good way haha :) Looks and sounds great. Small thing, when I try to press confirm each new round it messes up my grid in the back, little bit annoying but otherwise a really comedic and interesting game, laughed the whole time