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A jam submission

Triple AView game page

A lead game designer simulator
Submitted by FeatureKreep (@FeatureKreep) — 1 hour, 55 minutes before the deadline
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Triple A's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#3264.1144.114
Overall#3363.9813.981
Enjoyment#5283.7713.771
Style#6544.0574.057

Ranked from 70 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Triple A is about building a scalable game project by incorporating as many features as possible

Development Time

96 hours

(Optional) Please credit all assets you've used
Music: Upbeat Energetic Rock by Vivaleum
Some of the assets are inspired by KenneyNL’s work

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Comments

Viewing comments 43 to 41 of 43 · Next page · Last page
Submitted

Great idea, love the progression of the levels overall. The biggest challenge was to deal with the drag and drop feature which wasn't doing exactly what I wanted. I had to, sadly, fight a lot with it.

Submitted

When the income decreases with time, it makes me feel so nervous. Great idea to have a metagame but it seems that the puzzle and the platformer are two separate games. Seems a bit buggy when it is able to move blocks when the two requirements have not been all closed. Consistent and cute visual style though.

Submitted

Absolutely hilarious! Gave me some trauma, in a good way haha :) Looks and sounds great. Small thing, when I try to press confirm each new round it messes up my grid in the back, little bit annoying but otherwise a really comedic and interesting game, laughed the whole time

Viewing comments 43 to 41 of 43 · Next page · Last page