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SunEmpire:Conquest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6304 | 1.964 | 3.000 |
Overall | #7142 | 1.418 | 2.167 |
Style | #7269 | 1.200 | 1.833 |
Enjoyment | #7270 | 1.091 | 1.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This appears to be a simplified version of the game similar to Civilisation 5, which it actually does resemble. If ‘Scale’ means ‘size’, then this game fits the bill perfectly. I've just made a small innovation in the combat aspect to fit the theme, where battles are won or lost only by the ‘Scale’ of both armies. Resource consumption and in-game plague events are also related to the ‘Scale’ of the city's population!
Development Time
96 hours
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Comments
The game isn't very understandable in its current version, but the concept sounds really interesting! I'd be interested in an updated, tutorialized version. I like the simple, effective presentation and feedbacks!
Thank you for playing the game! The game is indeed a bit confusing right now. But I plan to improve it in future versions, which may take some time because I'm quite busy at the moment.
I have no idea what I'm doing in this game, I don't know what my objective is or how to accomplish it. I can click and make sounds but there's no discernable feedback as to what I'm accomplishing. Clicking on the circle with the sunburst around gives four options but the feedback of what that accomplishes is unclear at best.
Very sorry for the bad experience! It's true that the guide wasn't done properly due to lack of time and experience - it was almost like nothing!