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A jam submission

Get Smol [Demo]View game page

A janky proof of concept project I made for GMTK while learning to use Godot.
Submitted by untellable — 8 hours, 21 minutes before the deadline
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Get Smol [Demo]'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#55702.2913.500
Overall#64331.8552.833
Enjoyment#65511.6372.500
Style#67031.6372.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The goal of the game is to get as small as possible, while dodging blocks which grow increasingly large relative to you. Conveying a sense of scale was a primary goal of the game.

Development Time

48 hours

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Submitted

I'm having trouble getting this to run but I'm interested in trying it. I downloaded both files and put them in a directory, but opening the exe causes the game to freeze on a gray screen. Am I doing something wrong?

Submitted

Good concept. A few tweaks could improve it, but seems to be a good initial version.
Good luck!

Submitted

Very creative. Never seen anything like this concept before! One annoying thing was when I'd launch a shape and it immediately collided with me. Maybe if it had some more initial velocity and/or a few seconds of immunity. Some sound and style would make this a really fun arcade game