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Model Path's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6872 | 1.692 | 1.909 |
Enjoyment | #6925 | 1.450 | 1.636 |
Overall | #7051 | 1.504 | 1.697 |
Style | #7139 | 1.370 | 1.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Model Path fits the theme, as the main mechanic involves moving, rotating, and scaling objects.
Development Time
48 hours
(Optional) Please credit all assets you've used
https://assetstore.unity.com/packages/tools/particles-effects/quick-outline-115488?srsltid=AfmBOors6y6R4AAyiL7E3mm3vNucXwk3yQFY5fCRCwaZm9Iy1UFMCRSm
https://assetstore.unity.com/packages/2d/textures-materials/gridbox-prototype-materials-129127?srsltid=AfmBOorYRtV_Qp22KvtFb14OKcegn9vhwfaLrTYek4OW-P8yCQr-a--W
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Comments
The speed of movement is just like when you are away from an object in unity. Very realistic.
First Person Unity Editor hahaha, well done
It took me a while but I did manage to figure out how to get up! The controlls feel a bit clunky though. I wasn't really able to walk so I constantly had to navigate by bouncing around. With a bit more polish and some levels this could become a fun puzzle game.