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Realm Scalers's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Style | #102 | 4.515 | 4.515 |
| Overall | #252 | 4.040 | 4.040 |
| Creativity | #404 | 4.061 | 4.061 |
| Enjoyment | #996 | 3.545 | 3.545 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
scale heroes or foes to win your battles
Development Time
96 hours
(Optional) Please credit all assets you've used
Stick-Swoosh Whoosh by Hitrison -- https://freesound.org/s/216675/ -- License: Attribution 4.0
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Comments
what an amazing game! so much charm and a lot of strategy for a simple stone, paper, scissors game. really good, i loved it :)
A dope way to turn a rpg into a puzzle at the same type! GREAT GAME!
Incredible! The art is very polished, the music accompanies it perfectly and the gameplay is satisfying to see how it is resolved step by step. It has Storyteller vibes. Congratulations to the entire team!
TYYY, Skullball was also a sick game, one of the best I've played this jam!
Woaaaah, the amount of detail for the artworks in this game is unbelievable! I loved it. My GF and I didn’t quite understand how to play at the beginning, as for some reason we thought you could move the characters around. But once we realized you could only use the potions, we had a lot of fun! Really liked this one.
PD: We found a weird bug where a medium potion was added when we had the small one selected, and vice versa. But it was definitely a minor detail. Looking forward to the boss if you ever continue with the game! <3
TY!! Yeah, I figured out that bug a bit too late to fix it. It happens because the potion icons get sorted on the shelf but the index in the list of items that the icon corresponds to doesn't on first load, so if I didn't put them in the right order in the level data then they have mismatched IDs.