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New Kaiju City's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #2991 | 3.063 | 3.063 |
Overall | #3860 | 2.771 | 2.771 |
Creativity | #4057 | 2.813 | 2.813 |
Enjoyment | #4341 | 2.438 | 2.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You're a big Kaiju guarding a small city
Development Time
96 hours
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Comments
Neat concept, tho eventually it became a bit too repetitive and i stopped playing
Congrats on your game!! I thought it was pretty cool. I like the balance on deciding between going out for resources and protecting the village.
At the beginning it was difficult to work out what to do. I didn't realize the laser was damaging the resources at first. Some more refined UI + some SFX or music would take this to another level. Nonetheless, it was really cool for such a short time in the jam!
Thanks so much for checking it out!
I love the look, its a really cute style! And a cool idea. I think it could have done with a little bit of instruction or tutorialisng at the start as it took me a moment to realise what I was supposed to be doing, but it was quite fun once I figured it out!
Thank you so much for taking the time to figure it out! This was my first jam game, so hopefully I've learned enough to get more done faster next time :-P
I liked the concept. It was hard to go out and gather resources at the start, though, without the village getting absolutely wrecked. Good job though!
Lost because there is no pause. :)
Thanks so much for taking the time to check it out! Sorry about your run
I really liked the artstyle combined with ressource gathering! It made for fun gameplay at first, but without knowledge about how this game handles enemy spawning, it becomes a game of luck wether or not you will get attacked when venturing out for ressources.
Still, I had fun trying to finish the game! (which I did not :P)
Thank you! The balancing could definitely use some work, especially in the early game.