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A jam submission

SCALESHIFTView game page

Size isn’t just a measure; it’s your greatest tool for survival and success in this mision
Submitted by rubeneitor2, punkitoons — 2 hours, 17 minutes before the deadline
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SCALESHIFT's itch.io page

Results

CriteriaRankScore*Raw Score
Style#13083.7273.727
Overall#23133.2223.222
Creativity#27563.2123.212
Enjoyment#34852.7272.727

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The main mechanic is to scale the various objects and enemies to defeat them.

Development Time

96 hours

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Comments

Submitted

Cool idea. the graphic is pretty good. 

Submitted

The concept is pretty cool and the art is awesome. I jsut felt that the control scheme is difficult to keep me in the flow.
Still great job for the jam time!

Submitted

The core gameplay is cool, but everything feels a bit floaty. Nonetheless cool game and I really like the artstyle!

Submitted

The gameplay of altering both your own size and the enemy's size is very interesting, and the design and mechanics of the boss are also quite engaging.

Submitted

How do you do damage? I got to the robot and I don't understand it. No reaction at any size.

good style but not clear gameplay in this regard.

Submitted

I had a bit of trouble in changing size. I don't know if it was intentional, but if I grew to either small or large, I couldn't change to the opposite. I love the artstyle tho!

Submitted

Love the theme of the world, gives me Nuclear Throne vibes

Submitted

very good tiles!

Submitted

Great job with this! I loved the art and style of it all. I think I got my little man stuck in this platform, just wanted to share in case it helps with any future upgrades!