Fun game! I saw you were using UE4 instead of UE5, and I have to say I respect the hustle! I personally used UE5 for my project but after going through the project settings for countless optimizations, I can see why you went with UE4 for the game jam! In the end I guess it all worked out for me and I made something pretty cool, but it looks like you were able to make some much more high performance stuff here!
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HEAT DEATH ARCADE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5572 | 2.020 | 2.857 |
Style | #5901 | 2.020 | 2.857 |
Overall | #6126 | 1.987 | 2.810 |
Creativity | #6407 | 1.919 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The mass (and scale) of the player character decreases when the player is hit.
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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