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Bug Blaster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1181 | 3.786 | 3.786 |
Enjoyment | #2497 | 3.000 | 3.000 |
Overall | #2585 | 3.143 | 3.143 |
Creativity | #4590 | 2.643 | 2.643 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The bugs get smaller when they lose health. The player also gets smaller when they lose health. Gaining health gives the player a bigger size.
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
I got 475 points! As other's have probably mentioned, the juice on this game is insane. Shooting, reloading, the sound and visuals - all polished wonderfully. I may not have gotten far enough to see more but I would have loved other ways if interacting with "scale" as the game went on. Additionally one note is that it was hard to tell I was moving at first so I died right at the start on my first run. Very fun though! Please feel free to check out and rate my game, I'd love to get your opinion on it!
love all the juice you added when any collision happens on screen!
Crispy SFX, and we love doing flips as blue guy. Shrinking when damaged is really interesting too. There should probably be a visible background so its more obvious that your character is moving.
I like the game, but the reloading failed to work. Also, the screen effects and lack of movement effects made it feel like your always moving upward. If you added some sort of indicator for if your moving or not, I think the game would feel better.
Hey we actually had very similar games! Yours is hella crisp, i love it, good job!
Movement entirely failed to work, and the game had strange lag spikes every time an enemy died. Made it very difficult to make any progress whatsoever.