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Size Matters | The Quadrilateral Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6703 | 1.775 | 2.100 |
Enjoyment | #6853 | 1.521 | 1.800 |
Overall | #7034 | 1.521 | 1.800 |
Style | #7241 | 1.268 | 1.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In order to complete each level, the scale of certain objects must be manipulated by the player
Development Time
48 hours
(Optional) Please credit all assets you've used
I literally just used the in-game sprite maker.
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Comments
I think that the game could be something really cool if you find the right angle with the main mechanic. In its current state it's a bit easy to just carry a block below the player and walk to the goal, like another comment stated. But I really thought that the mechanic was cool, it's just not utilized to its fullest right now.
Good effort in 48 hours though! Oh yeah, and I liked the color scheme too :)
More than 4 sides to this game! Good job :).
Eh, this felt super easy to cheese by just dragging a block underneath your character and just moving it while also holding a directional key. There was weird jank where sometimes the block would just teleport. The game crashed when I think the block touched two moveable blocks at once and then I softlocked from accidently falling into a pit. It was kinda silly but not all that fun.
I really like the concept, but there are some problems that make this tough to play. The collision is a little janky, and the game seems to crash if you get trapped between a movable object and a ceiling. There's no way to reset the level if you accidentally drag something offscreen or fall in a pit. Other than that, I might recommend setting limits for how big/small you can scale the objects. Despite these problems, I still enjoyed playing your game!
Thanks for your feedback! I might go back in and make a revised version once the jams over
where does one play the game?
Hey! so sorry about that, I submitted the game at like, 4 AM while simultaneously writing a school paper, lmao. It should be fixed, thank you for your interest!
Super(liminal?) creative! Great work. Would appreciate you rating our game as well!