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justinpeeney

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A member registered May 14, 2023 · View creator page →

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Thanks for playing and for the feedback!

Thank you!

Giving the player more control over role swapping would be better, I agree. Thanks so much for playing and for the feedback!

I agree that the timer can actually unfortunately slow things down, rather than speed things up as I intended. Perhaps allowing the player to switch any time, but still having the time/block limit on building would be better. Thanks for playing and for the feedback!

Wow, what an incredible submission! The depth of mechanics and number and quality of levels is amazing for a game jam. I see you've already gotten some constructive criticism, so here are some nitpicks that others didn't mention. 

I don't know if this would "give away" the puzzle, but it would be clearer if the platforms/lasers were color coordinated with the buttons that activated them. Also, a laser or something to kill you below the yellow button in the last level would make it clear that you weren't supposed to go down there - I got stuck there for a while before realizing I could restart. 

Again, these are nitpicks - I had a blast playing this! Perfect for the theme, super fun game!

What an interesting way to control a character! The differences in terrain within the computer screen and the addition of the little pellets made for interesting gameplay with only small changes. The collision was a little glitchy sometimes, but given the time constraints and a restart level button, this is just a nitpick. Great submission!