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Blob's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #338 | 4.105 | 4.105 |
Overall | #1095 | 3.632 | 3.632 |
Enjoyment | #1163 | 3.474 | 3.474 |
Style | #2325 | 3.316 | 3.316 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You change the scale of the player to move around and scale determines HP in both the player and the enemy
Development Time
96 hours
(Optional) Please credit all assets you've used
all original
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Comments
Really cute game with really interesting implementation of the theme!
Easy to grasp, interesting gameplay to master (aligning enemies along axis to hit, keeping at distance), hard as balls, good job.
Only things I can think of to improve on are music loop length to span-out the individual melodies, and end-of-round food collection.
Thanks for the advice! How could we have improved the collection system?
I found something of a constraint for effort on getting back to the fountain from far away if I'd gone quite far to scout during the round. I wouldn't want to give bad advice on altering this, but maybe a free optional fountain teleport popup, along with a level-up popup hider to search around between rounds?
I like your ideas. Maybe some extra UI after picking your upgrade? Like two buttons on the bottom right of the screen: one to teleport back to the middle and another one to start the next round?
Game so good with incredible style and challenge!
Great geme, but I feel like I don't have enought control over my character. Moving around is really slow.
thanks for the feedback!
Wow, amazing idea! It really fits the theme well. I wish it didnt make me stop moving once is reached top mass though, getting back to the center part was very tedious sometimes. I love the artstyle though!
Cool mechanic! I never got far but I might play some more.
Nice little game ! It took me a few minutes to get used to it but at the end it's a very interesting idea 👏I did not understand the bar at the bottom perhaps. Congratulation !
the tutorial explains that the big bottom bar is how much more you can stretch and the smaller bar is how much mass you have
Fun idea! Love that EXP is slowly going towards the fountain.
glad you liked it :)
it was a last minute addition
Ok, that is a creative idea! The setting looks so peaceful but this game is war! I gave it some attemps but I am afraif I didn't get too far, the powerup bars where not full yet. Anyway, fun to play.