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Devices & Dragons's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #645 | 4.063 | 4.063 |
Overall | #2814 | 3.083 | 3.083 |
Creativity | #3647 | 2.938 | 2.938 |
Enjoyment | #4957 | 2.250 | 2.250 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are building a robot to scale a dragon, also the dragon is huge and the robot is tiny
Development Time
96 hours
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Comments
I wanna like this more but the feeling like there's a lack of progression up the dragon plus the fact that you need to repeatedly press directions to move made it feel extremely tedious. The background art looks beautiful and I like the concept but the end product is just kind of boring and unsatisfying.
Nice art and concept!
I'm in love with the background image, dithering is so stylish.
Player movement feels a bit laggy not sure why you need to press movement constantly to not stop.
Simple concept with bit depth by robot building. I'd prefer to have that more like upgrades to find as game progresses, but this build stage represent theme better
Did you make all the art yourself? It’s really nice art :)
Amazing art, but the core gameplay didn’t click for me. Not sure if I was missing something but having to repeatedly tap the direction keys was tedious.