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A jam submission

Scale Your BusinessView game page

You are the manager of the first ever underwater fish shop.
Submitted by TinManStudio (@tin_man_studios) — 1 hour, 4 minutes before the deadline
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Scale Your Business's itch.io page

Results

CriteriaRankScore*Raw Score
Style#33902.9332.933
Creativity#34093.0003.000
Overall#41192.6892.689
Enjoyment#52812.1332.133

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You use a scale to weigh the fish and you scale the business e.g. unlock more fish

Development Time

96 hours

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Comments

Submitted

I also wish the action of putting the fish on the scale was done with a left click!

Developer

So clicking the part of the fish you want to weigh and then it automatically gets put on the scale?

Submitted

Sorry I'm not an English speaker. What I meant was that I wish I could move the fish pieces with the left mouse button instead of the right mouse button. Most of the controls are intuitive and I didn't need the tutorial, but I should have checked it out for that part.

Submitted

Cute art! The idea to serve customers with the correct fish weight is nice, but I found it a bit frustrating to be able to cut it only once, maybe twice could do the trick to make it more enjoyable :)

Developer

Thanks for the feedback! We also thought about letting you cut multiple times, but I didn't have any time left to implement it.

Submitted

The concept and the art are very cute!

Developer

Thanks, I really hope that on my next game jam I'll manage a more finished/polished game.

Submitted (1 edit)

lol, the characters are a lot of fun, the creepy shark sliding in from stage left is great. Rated!

Developer(+1)

Thanks for playing and rating :)
A friend and I made this game together, she did all the art. I can't credit her  because she doesnt have an account yet. I really like her shark as well. While coding I actually had to laugh when he first slid in. Especially with the sound, even though I added that,