Love the mechanic that adheres to the scaling theme. The scaling music with the guitar note is a nice touch, suited the background. But I think the background is too calm for its dangerous platforming theme (with swords etc)? Good job on this game for a 48 hours one though! :)
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Pirate Scales's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3726 | 2.820 | 3.182 |
Overall | #4960 | 2.417 | 2.727 |
Creativity | #5252 | 2.417 | 2.727 |
Enjoyment | #5633 | 2.015 | 2.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is a player scaling mechanic that the game is designed around.
Development Time
(Optional) Please credit all assets you've used
Just me and Godot
Comments
Maybe not intentionally, but just tricky enough to be engaging and get me to finish it. Music is pleasant as heck as well.
The idea is there, but I hardly could pass through first two swords, let alone the guard :( even the biggest timed version does not jump high enough to avoid damage
I loved the music and how it plays when it grows or shrinks. But I couldn't get past the first few swords. I tried a lot and couldn't. It seems to be really cool, and the art is beautiful.
I think your character design is very charming and would love to see more world-building with the assets as well (maybe make some of the platforms planks or the background the inside of a pirate ship, etc.). I got past the first few puzzles but have a hard time controlling with all of the buttons being so close together on my keyboard. Well done submitting your game, I hope you continue to produce :)
Looks pretty nice, but im too dumb to get past the first few obstacles + (using the zxcv row of keys can sometimes be annoying for people on different keyboard layouts where z is on the opposite side of all of the other keys)
Interesting idea for the main mechanic. I like this simple art style and the calm music (I don't know if it fits the game's overall theme, but I enjoyed it nonetheless). The controls were a bit frustrating though. Overall good job!
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