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Outside/In's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2103 | 3.375 | 3.375 |
Enjoyment | #3202 | 2.625 | 2.625 |
Overall | #3378 | 2.778 | 2.778 |
Presentation | #4490 | 2.333 | 2.333 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can reverse and also take control of objects.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Super innovative and interesting idea. My only suggestion is to make the direction of scale change clearer. Awesome! Please check out mine as well!
Really great idea! Would totally buy it if you made it to a full game!
What an interesting concept! Good job :D
Interesting mechanics! Would love to see it expand in the future.
I was a little turned off by the looks, but the mechanic is really smart!
Thank you so much! Not trying to make excuses, but we did not have an artist on the team, so the mechanics were what we focused on.
I liked the mechanics and the solution of each stage was simple and very interesting!
If only I didn't had motion sickness :')
Thank you! I'm sorry about that, it's hard to anticipate different players' needs, and I found the bigger moving objects to be more visually interesting.
Sorry about that, the tutorial might have been the weakest level and I should have put some more time into it.
I love the idea so much, I think you can do a lot more with it as well.
Would have been nice to have some kind of indication of what objects can be controlled vs reversed especially at the start as its a bit of a barrier to getting really into it.
Thank you so much! I tried to telegraph what objects are interactable by their colour, but then one of the levels we made also had coloured walls, so it turned out pretty confusing, sorry.
Very creative idea but the presentation is a bit lacking, maybe improve it by using more textures on the materials. Good job!
Thank you very much! I think even without more textures the game could have looked better, but as I'm sure you can tell, we did not have an artist on the team ;)