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We FRIED our game designer...'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4379 | 2.551 | 3.857 |
Overall | #5382 | 1.984 | 3.000 |
Presentation | #5715 | 1.795 | 2.714 |
Enjoyment | #5800 | 1.606 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is playing as a "Game Designer", hence reversing the player's typical role in games.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Well I like how you put the shutdown to close the game, and the united editor looks really good, and the message is hilarious xD Good job nonetheless
I like that you have a whole desktop there, as well as the good ol' "United" editor. The music was very Megalovania-y, and even though it was a bit loud, it was still pretty enjoyable. Not sure why the rotation stuff would be counter-clockwise, but I respect the decision. I managed to kill the dude towards the end of the timer after trapping him between conveyors and pointing turrets at him, so that was fun