Nice work! I liked how the game had a sort of pseudo-level designing element to it. I feel like blocks shouldn't be able to hit the player when you're moving them around with the mouse, but I was able to work my way around it. Good job!
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Timmy's Adventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4786 | 2.041 | 3.333 |
Presentation | #5421 | 1.939 | 3.167 |
Overall | #5502 | 1.939 | 3.167 |
Creativity | #5928 | 1.837 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the level elements in a platformer and have to rearrange the level so it is possible for Timmy to reach the goal
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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