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A jam submission

Agent Bullet BotView game page

Dont use the gun use the bullet!
Submitted by Mogu (@Mogu_art), Akalecio (@ArzoSanto) — 1 hour, 55 minutes before the deadline
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Agent Bullet Bot's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#4184.1884.188
Overall#5263.8543.854
Creativity#7213.8753.875
Enjoyment#8953.5003.500

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You control the bullet not the gun!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Very cool graphics! I love how the realistic but pixelated textures look. I wish the game didn't consist so much of trial and error but I liked the idea. Great job!

Submitted

Good game, it looks good and the idea is good too, but i think it would be more fun if the bullet moved faster.

Submitted

Great idea, great execution :)

Submitted(+2)

Cool graphics and well made game. We had the same concept but but a different twist on it. Loved to play something similar but from a different approach ^^.

Developer

Thank you for playing! glad you enjoyed it! ^^

Submitted(+1)

Damn, Perfect

Developer

Thank you!!

Submitted(+1)

the graphic is amazing! and also it almost looks like a bullet-time movie scene, just like Wanted.
love the concept, love the gameplay

Developer(+1)

Glad you enjoyed it!!

(+1)

muy divertidooooo

Submitted(+1)

this is definitely awesome .. got to like 5k points after like.. 20 trys or so.. absolutely love it definitely replayable. one of my favorites so far. music is great atmosphere is awesome. love it.

Submitted(+1)

Absolutely beautiful level, I would love to walk around the scene to take in the atmosphere you have created. The UI on the bullet itself looks really nice too. Really well done!

That being said, the bullet controls are really floaty and confusing paired with the screen rotations. The bullet direction isn't always consistent and tends to fly off-center after a rotation. Restarting at the beginning of the level compounds the frustration.

I was really confused by the main menu and unfinished UI because it jarringly contrasts with how good the thumbnail and level looks. I assume the stock UI elements were just due to a time constraint issue.

Developer

Thank you!  we appreciate the feedback!

-Yes! The rotations and the floaty aspect are intentional but it totally needs more polish

-Totally! We got confident leaving the menu and UI at the end not knowing we would have a bad time trying to add animations :,)