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Shopkeeper Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2522 | 3.238 | 3.238 |
Enjoyment | #3745 | 2.429 | 2.429 |
Overall | #3905 | 2.571 | 2.571 |
Presentation | #5154 | 2.048 | 2.048 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Normally you play as an adventurer and buy items from NPC Shopkeepers, but in this game you are the shopkeeper and have to make hard financial decisions to help adventures pass the dungeon AND make a profit.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Love seeing more shopkeeper games, Having the dungeon visable while trying to price items is really nice, you can try to adjust what's for sale by that. It bugged out a bit on me so I couldn't play the second round but I can definately see this getting interesting as more people start to come up, good job
Nice game, I enjoyed playing it even though it still has two major bugs (when the knight looses he buys the sword again, restarting the game helped and after the first successful raid help? I could not proceed due to the buy from the market overlapping everything). That said, I had fun, it's a nice idea and very impressive for such a short period of time.
Cool concept, and I love that you get to see the knight fight through the dungeon after you sell them the items
I enjoy the shopkeeper theme. The narrative of slowly growing the hero party, requiring higher demand on products is a nice idea too.
This is a really cool concept, kind of reminds me of jacksmith from a ways ago. Neat game!
It's cool to see another interpretation of the shopkeeper theme! I really liked the financial aspect of it. As a fan of autobattlers, this scratches my itch in just the right way. It was a bit difficult to interpret at the beginning but I think with a bit of polish this could shape up to be something really really fun. Great job!
That's a neat idea, great job getting it working!
A good proof of concept on the difficulties of late-stage capatalism for fantasy shopowners, who often go overlooked in debates on the topic.
I like your idea, it's pretty ambitious for such a short time span but you've managed to put together a working proof of concept, so good job on that!