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Arcader's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #213 | 4.375 | 4.375 |
Overall | #246 | 4.056 | 4.056 |
Enjoyment | #433 | 3.792 | 3.792 |
Creativity | #437 | 4.000 | 4.000 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game we play as arcade game machines played by other users. (We are the key to keeping the machine running because the machine is broken.)
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This is creative and the artwork is very very nice! To me, this feels very polished despite being a game jam game
Who knew that operating a rhythm game arcade machine could be so much like a rhythm game in and of itself! Really liked the presentation and the art style!
Thank you for your praise. This means a lot to me.
Interesting concept! It's very fun and addicting!
Thank you!
Really triggers that "one more time" reflex for me!
Hahaha Thank you for your play and review.
Very addictive!
Thank you for your play and review.
Very nice game, the difficulty ramps up quite quickly but I like that :) Somehow I always mess up the D key though...
Thank you for your play and review. The D key is indeed more uncomfortable during the game.
haha, this is creative! Good submission
Thank you for your play and review.
Great game, but controls are a bit difficult
You're right, I don't know where to put the green corresponding keyboard key. Could not find a comfortable position.
new bee
fun time waster with potential for some more diverse gameplay but for two days this is amazing
Thank you for your review.
fun time waster with potential for some more diverse gameplay but for two days this is amazing
Great game, it was quite difficult in the beginning as well, love the concept and presentation
Thank you for your play and evaluation.🤩
Beautiful presentation! Love the art style. Play loop was a bit simplistic, but I enjoyed the classic Space Invaders-type difficulty ramp.
Thank you so much for playing, and for your advice.🥰 At first, there were many considerations in terms of individuality, including the modification of the gameplay, but due to time constraints, we adopted this solution.
Seems like theres a lot of lag? Idk
Sorry for the late reply, thanks for your suggestion. Sorry, I don't quite understand what delay you mean. If it is the process of signal light transmission, then this delay is necessary, because I think the difficulty is relatively moderate. If it refers to the adaptation of BGM and trigger, I am sorry that there is no adaptation of BGM and trigger. BGM is just to prevent the game from being too monotonous.