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Alcarin

100
Posts
3
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A member registered Jul 13, 2019 · View creator page →

Creator of

Recent community posts

Thanks for the positive feedback, and I can see what you mean about ending a loop early, sometimes it feels a little like just standing around :')

Thank you, I'm glad you enjoyed the game <3

Glad you enjoyed it <3

Thanks for the positive feedback :) Did you actually manage to pass the last level? We thought we screwed it up and made it impossible lmao

Thanks for playing our game :)

The jump boost is the most common complaint, and rightfully so :/ Not well communicated on our part. Thanks for the detailed feedback!1 :)

I've been playing entries to the GMTK jam for several years now and this has got to be the most consistent and well done atmosphere I've ever seen! I am actually so impressed, I love everything about this <3

Also such a cool and daring idea to go for a detective style game during a jam :) And to have it work out so well? Insane

Very nice game, the puzzles are very well done and while sometimes you have to think about it, you always know that there is a solution that is possible to get to. Very good job :)

Thank you for the feedback! Could you elaborate on how you perceived the throwing mechanics as weird, because it was a point of contention for our team during the jam too and some outside input would be greatly appreciated <3

Beautifully made game, and I think you can add lots of content to it after the rating period ends without wearing out the concept. I had quite a few upgrades in the end and nothing really left to do, but I would've definitely spent more time going deeper :)

Very beautiful game with lots of flavor :) I imagine this could be extended into a larger thing and still be very fun to play

Cool game and a very creative idea :) The minigames were all quite fun, it got really hard on the last day though, it feels like even when scrolling, your mood declines more than it increases T-T

Happy to hear that you liked the game :)

The boosted jump was explained very poorly on our part. The ball can actually be thrown by using the left mouse button, but it was a last minute addition so we didn't have time to update all the hints :c

You need to push the left lever twice in an about 1-2s interval, so that cou can reach the lever in the bottom right :) Thanks for playing and glad you liked it!

Yeah, quite a few people had problems with that mechanic, it wasn't well communicated by the game. Thanks for playing :)

A game called space bar but you don't have to use your space bar? :O I would love to be able to buy upgrades or maybe get progressively more different drinks as the days go on :)

Cool game and a very unique take on the theme of the jam :) I got a million penalty points but well... gotta go fast

I love the voice acting, it's very cute :) Very impressive that you got this done with four kids and also shoutout to your wife for providing support <3

That a nice twist on the old snake game. The tutorial levels did a great job at explaining each mechanic, the difficulty really spiked afterwards though (or maybe I'm just stupid :D )

Thank you for the feedback :)

There actually is a reset button, it's the loop symbol left of the clock, but it is a bit unclear what it does so that's definitely on us :c I also appreciate the feedback on the platforming mechanics, I will try to keep it in mind in future projects <3

Happy you enjoyed our game c:

Thank you, our artist really does a great job every time c:

Yeah I can understand that

We really wanted the mechanic in the game but didn't properly communicate how it works :/

Beautiful game, reminds me of Calcifer (if you've watched Howl's moving castle :D )

It feels like purchasing firewood capacity doesn't have any real effect though so that parameter might need to be looked at again (or maybe I missed something)

I love that game, it gives you just enough time to think about what to do next, and the animation and art looks amazing, also the story of the owner slowly leaving the reins to the player... all around a good job!

What a great game! It's so fun to become progressively stronger and just run circles around all the enemies, while making more and more money in the process, and the art is so cohesive and cute c: Most fun I've had with a game from this jam so far

Very beautiful game with a great narrative. I didn't manage to make it all the way through though, it is a bit frustrating to have to repeat the same steps so often, but the vibes are spot on :)

Great job at setting the mood, it's always nice when someone dares to try a darker atmosphere in a gamejam and you pulled it off quite well :)

Nice game, although it took me ages to even figure out the first step. Made it to 4/5 in the end :)

I was the happiest person to ever live and finished on exactly 0 pounds, I call that a win :D Very interesting take and very well done. Didnt quite understand how to get the last stat tho (the yin yang thing)

What a great game! Very fun idea and your puzzles really hit the sweet spot where you think about it instead of just guessing and there's this little "aha" moment that is really satisfying :)

Loved the game, the amount of tweets (loops?) is absolutely insane, and the game was a fun little experience of frantically trying to keep up with everything and i was just barely holding on

Thank you for the positive feedback <3

Its a fun concept! very satisfying to hit a missle onto an enemy. I would have liked to see the rotation of the player go both ways.

I like the idea of the game and the sound feedback for the scaling is also very nice to have :)

The platforming itself felt a little "imprecise" or unforgiving but that's also hard to get exactly right I feel like.

Very unique idea, and I also love the design of the monsters :)

Is there a specific reason that you decided to use electric "fences" instead of walls that you can just walk along?

Out of the games I tested so far this feels like the one with the most thought put into level design. It just all makes so much sense, from the block placement to the strategic mention of the Reset button.

Love it!

The meme is actually very well translated into a game concept xD Also love the music choices lol

I think the unique controls and the momentum are interesting aspects for the game, however, I too was too stupid to finish level 3 :D