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Jumpman bad's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1048 | 3.435 | 3.435 |
Presentation | #1975 | 3.348 | 3.348 |
Overall | #2078 | 3.232 | 3.232 |
Creativity | #3447 | 2.913 | 2.913 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player controls a character usually considered as an enemy, whereas the "main character" is the AI
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Solid execution and surprisingly challenging. Frustrating at first (the AI is indeed very good), but rewarding when you get it. I would enjoy playing more levels. The option to use arrow keys would be nice too. Good work!
This is really fun! Having to dodge mario attacks is a cool concept. I did manage to softlock it somehow on the second to last level the first time I played. I made the bridge fall before he got to it and he just stood still. So I tried to throw myself into the pit to reset it but it didn't reset.
Nice lil game. Glad to see there were multiple difficulty levels too.
Fun game! Interestingly enough, I had the EXACT same game idea (Goomba vs Mario), but ended up going with something different. But I always had this nagging feeling where I wondered what my first idea would be like. But then you stepped in and made it! Your ideas for puzzles were better than anything I could have come up with. Much thanks 🙏
Cool game, once I got it I wanted to play more but it was a little short.
Besides that it is very well made game, thank you for creating this game!
While this was probably one of the most common ideas, I really like the realisation and that each Jumpman has different patterns or abilities, as well as the different level layouts.
That was a nice experience, good job !
Pretty good game, but you obviously didn't have time to make more levels. Way better than my game though, I spent all of day one and about 1 hour of day two trying to come up with an idea, before eventually settling on the first one. My game is very unpolished and has squares as art, and most of it is broken.
At first i thought it would be over simplistic, but it was actually well thought and implemented, i had fun.
cool game nice to see our hero mario as a bad guy. the AI of the jumpmaster is a amzing!
Don't mix them up, that's his cousin Leon
cool game nice to see our hero mario as a bad guy. the AI of the jumpmaster is a amzing!
This game idea has probably been done before (obv. before this Game Jam) and the game is increadibly short with on target AI, I got the game completed in like 5 mins where the game just effectively told me it was over.
The game is quite frustrating though which makes it kinda fun.
I will also put that adding a 3D effect with a specialised game mechanic would make this game kilometers better than where it currently stands...
Excellent! Just excellent!