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Bootloader's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5011 | 2.111 | 2.545 |
Overall | #5378 | 1.985 | 2.394 |
Creativity | #5405 | 2.111 | 2.545 |
Enjoyment | #5567 | 1.734 | 2.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the game trying to load rather than whatever game the "player" is playing
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I Loved it even tho it's made by you
fun concept! felt like it could have been expanded on a little more, would have loved to see running through the level and picking up the cubes actually load assets into the level, had a bit of trouble controlling it but that's mostly because I find ctrl impossible to hit in wasd. The speed-running stopwatch is a really fun lil framing.
good though feels more like you wanted to make a 3d platformer than you actually felt it was good for the theme.
I think your movement system has some potential as sliding around in the terrain test was quite fun. But I think it could have had a concept better fitting with the theme. :) All in all tho, not a bad game.