I think this is a neat game, especially that clicking moment of realising the levels were tiled. I did feel like the physics were a little janky, and as mentioned by others, I think having a preview of the mirror dimension would do you wonders. But some polish here and there and the game can be pretty good! Nicely done!
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Antibackward's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #3155 | 2.638 | 3.182 |
| Overall | #3802 | 2.613 | 3.152 |
| Creativity | #3930 | 2.714 | 3.273 |
| Presentation | #4086 | 2.487 | 3.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game has platforms that when stood on, transport the player to a mirror dimension. These dimensions tile 'infinitely' with every other being mirrored, or reversed. These platforms can also be thought to reverse their role, instead taking up the entire level.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam



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