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A jam submission

Dance Factory RevolutionView game page

A Factory building game where you construct rhythm game levels.
Submitted by PilotTK — 12 hours, 16 minutes before the deadline
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Dance Factory Revolution's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#26603.1903.538
Overall#45682.3112.564
Presentation#50662.0802.308
Enjoyment#57141.6641.846

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Instead of being the player of the rhythm game you are the creator of them. It imagines that in the world of rhythm games they are not coded but instead built in factories.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

I was a little confused how to play but I really liked the art style and graphic design!

(2 edits) (+1)

Hi! I liked your game but there were some things that were a bit frustrating. Here's what I liked:

  • Originality: combining a rhythm game with a factory that makes the dance arrows is a really cool concept and I think the core loop of the game is quite solid
  • Dancing mini game: I often find that factory/idle games can sometimes be a bit boring when you're waiting around to earn more money. Making the player dance the moves that they created themselves to increase revenue is a really nice way to engage the player and it sometimes felt like I was playing two different games

What I didn't like:

  • Deleting parts: I'm very surprised this wasn't implemented. I often struggled to place parts on the correct branch, and when I misplaced a part I had no way of undoing or deleting. This was probably the most significant thing that decreased my enjoyment of this game
  • Music: for a game that is all about making dance moves, I was never able to make music that was pleasant to listen to, and since I couldn't delete components it was quite difficult to control the pitch with any amount of precision. While I was getting invested in making complex dance sequences and trying them out, I ended up muting the game because the sound was becoming quite annoying.

Again I'd like to repeat myself: the core idea of your game is good and was solidly executed. Unfortunately there were a handful of issues that prevented your game from being as enjoyable as it could have been. Huge respects for completing the game jam, it takes a lot of balls to upload a game you've worked hard on and leave yourself open to criticism and feedback. Your game has potential, so if you choose to keep working on it after the game jam is over here are some features I would recommend you work on:

  1. Add an option to delete parts
  2. Make more intuitive how to add parts in different branches
  3. Maybe add a "confirm placement" button? This is less necessary if players can easily delete misplaced parts
Developer(+1)

Hi, Thank You so much for this message! This feedback is all so accurate and helpful and if I choose to continue working on this project(I have not yet decided)your critiques will be on the top of the things I fix first. Thank you again for playing!

Submitted

Additional control not listed: Space bar to start/stop the arrows

I had trouble with the controls. I could only build a simple rudimentary machine in infinite money mode, that only did left arrows at an irregular pattern. But it's an interesting idea building a network that outputs arrows for a dance game.

Developer

Thank you for trying my game! I completely forgot to add that control to the description, just added it thank you!