Play AroundYou
AroundYou's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2291 | 3.217 | 3.217 |
Creativity | #2712 | 3.174 | 3.174 |
Overall | #2772 | 2.986 | 2.986 |
Enjoyment | #3349 | 2.565 | 2.565 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
With a creative and different way of playing the platform genre through a tool which we will have to use to reveal the things that surround us
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Interesting concept! It's quite addicting and fun to play.
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The game has a nice level of polish, but I was disappointed that objects outside of the bubble were still interactive. Would have been cool to turn off collision for platforms outside the bubble. The precision jumping made the game a little too artificially difficult for me, but I can see how others would enjoy.
I have an idea for further development though.
The Bubble starts at a certain size. It starts shrinking slowly right away. You have to collect objects to increase the size of the bubble and keep it from shrinking entirely. This could add an element of urgency to the game.
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Not very creative but very fun!
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Fun and challenging! Managed to beat it in 30 seconds. It would have been neat to see multiple shorter levels, but I think one long one works fine as well. I had a little trouble moving the view around since I couldn't see my cursor. Otherwise, I like the minimalist graphics and tight controls.
Thank you very much for your comment it helps me a lot to improve as a developer
Great game!
thank you so much!
A very unique use of the theme. Not exactly a reversed role, but a fun take on a platformer. The jumps are very precise, which was difficult for me to do, and the ball physics rolled off the edge many times. The circle mask was fun and added some difficulty, but the main hurdle was the jumping. I am not the best at precision platformers so this is only my perspective. Simple art and audio that fit the game well. Great work!
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Cool idea, but some extra work on the mouse's clipping/vanishing and on the character's collider would improve it considerably.
Also, personal preference but- If W/up was also jump, I could make the jumps without switching my hands over the controls (WASD+Mouse+Space is standard, but Not friendly if you have wrist issues)
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The Game Is Cool Tho I Feel Using A Circle For A Player Only Made It More Infuriating Then Not Doing So...
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Amazing
thank you so much!