Suggestion: making the asteroids more responsive and allowing the player to launch them at the ship would could the gameplay a lot more satisfying
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Spaceship's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3086 | 3.050 | 3.050 |
Presentation | #4042 | 2.500 | 2.500 |
Overall | #4082 | 2.500 | 2.500 |
Enjoyment | #5008 | 1.950 | 1.950 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We took a well known game, Asteroids, and flipped it so the player takes the role of the enemy (asteroids/ufo). It also makes you feel like you are playing a twin stick shooter when you are actually controlling the alien's gravity powers, not the ship.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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