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A jam submission

Lantern LabyrinthView game page

A short puzzle game submitted to the 2023 GMTK Game Jam
Submitted by wyin — 1 hour, 37 minutes before the deadline
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Lantern Labyrinth's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#59471.6792.375
Creativity#63101.5912.250
Overall#63501.4732.083
Enjoyment#64871.1491.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Reverse Stealth Game (you act as the guard character with limited vision)

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Yah I wish i could move more to pursue but overall good concept and follow-through in the jam..good going!

Submitted

Good concept. IMO, If your intention is to be like a guard you could make the revealed area a cone instead of a circle and have the goal to actively move instead of being static. That would create more dynamics for your game and feel less repetitive. Also you could have the game be sound based as you can't see.

Submitted

Tried you game! The first think that comes to my mid is to make some action levels in addition to the "find-the-path" ones. Maybe in those levels you can follow the foorptins of the thief, who continue to move. Wold like to try the game with these features!

Submitted

It looks good, but it felt like once I played a few levels I had played all the levels.

Submitted

Hi, the light zone should probably be significantly larger. This way, you often collect the 'objective' before your eyes even have a chance to recognize it.